Summerset Isle

 -About this mod-

Summerset Isle, a Skyrim expansion mod of DLC proportion, continues the story of the Arch-Mage of Winterhold when they are summoned to the land of the Altmer. Mystery and Heroic Fantasy with quest openness to explore, make choices, and mistakes. Your actions will have consequences..

-Requirements-

  • None

-Translations- AE/SE

-Beta Testing-

-Questions-

- Storyline -

Summerset Isle, a Skyrim expansion mod of DLC proportion, continues the story of the Arch-Mage of Winterhold when they are summoned to the land of the Altmer. Mystery and Heroic Fantasy with quest openness to explore, make choices, and mistakes. Your actions will have consequences. In time, learning what went wrong, and those whose lives you have touched or tainted along the way. Summerset Isle uses a lot of references from previous Elder Scrolls titles such as Oblivion, Morrowind and Daggerfall. If you are familiar with those titles than you will find many nostalgic references.

- Features -

A fun and challenging new quest arch of a Bethesda Game Studios mages guild quest, in yourenotsupposedtobeinhere's vision of the Province of Summerset Isle.

This mod does not hold your hand, not all markers will lead to quest destinations, you may have to use your map. Not all quests will have markers, you may have to listen to dialogue or read your journal for clues. Some quest progression info is written in books and journals, if you don't read the books, journals or notes, the quests will not seem cohesive. Not all quests are linear, based on how you interact in the quest can determine whether the quest fails, completes or the direction the quest goes. Some quests will not be able to be completed based on play style and choices made. Many hostiles are high level by default and level with the player making many battles life or death, companions are supported and remember, its supposed to be fun. Cheating is not recommended as it will break some quests, user discretion is advised.

  • 200+ hours of game play.
  • 176 quests.
  • 800+ fully voiced NPCs.
  • A cast of 97 professional voice actors.
  • 28841+ lines of dialogue.
  • 2 Fully voiced quest aware companions.
  • 1 Fully voiced follower.
  • 30+ merchants. 
  • 6+ hours of custom music.
  • 5 world spaces. 
  • 7 potential player homes. 
  • 17 Unique craft-able items. 
  • 20+ new custom weapons. 
  • 76 new ingestibles. 
  • 28 new ingredients and new items to harvest. 
  • Unique buildings. 
  • 30 new unique creatures. 
  • Unique travel system. 
  • 200+ Discover-able locations including 40+ cities, towns and villages. 
  • 137 caves/dungeons to explore. 
  • Some horror elements and jump-scares. 
  • 2 Boss and dozens of mini-boss battles. 
  • 37 new spells from a number of schools of magic including 3 new AOE spells. 
  • Recharge your weapons with welkynd stones or the ever so rare soul apple. 
  • Fully navmeshed and tested (follower friendly) 
  • Lightly scripted, (does not use background or always-running scripts.)
  • Enhanced follower system. All short term quest related followers now draw, sheath and sneak, when appropriate, with the player.
  • Interior cells like homes and dungeons diversified from 1.40
  • Shimmerene Optimized FPS

For the latest features being added, don't forget to keep an eye on my Patreon where I post most updates!

- How it Starts -

Once named Arch-Mage, travel to the Frozen Hearth and speak with the courier. Please use the wiki for installation instructions.

-Downloads AE/SE- Current Build

  • Nexus Mods 
  • Private Beta (Request only) 
  • Personal Version (Not Available) 
-Downloads- LE

- Reviews -

- Requirements -

  • You must be Arch-Mage of Winterhold.
  • 2gb Gb Disk Space.
  • Recommended VRam 2Gb or more

-Permissions and credits-

  • In regards to uploading, redistribution, converting, porting, modifying or changing the files in any way, please ask me first.
  • If you are looking to use any of the assets in the mod, outside of the mod or independently, please ask me first.
  • If your mod(s) circumvent the mechanics or quest structure to avoid becoming Arch-Mage, you do not have permission.
  • If you wish to make a translation I expect you to maintain your translated file to be updated with the mod within a reasonable time frame. If you abandon your work, it will be listed as a conflict.
  • In the event that you would like to upload to a monetized service like youtube or twitch for let's play or reviews, please do so without asking.
  • If your use of my content promotes hate, bullying, death threats, offensive or derogatory content, I retain the right to have the offensive material that showcases my work removed.

- Support -

A very special thank you to everyone who decided to show their support through donations, keeping me afloat. If you have donated and you'd like to be listed here, please send me a pm. If you like my work and want to support what I do, please consider a small donation or supporting me through Patreon or a tip on ko-fi.

  • William Gonzalez
  • Lukas Bets
  • M J Greene

-Images-





-Videos-

Zero Period Play-through


Dungeons


Novajam Trailer


Update Video


v1.5 New Tracks



2 comments:

Kurt said...

Hi i have a question about quest Dead Souls (Summerset isle). How find a necromant? Marker not found.

yourenotsupposedtobeinhere said...

The necromancer is in Drendaliin's Manor. The quest updates with a marker to that location. I just tested it and it works.

Post a Comment