Showing posts with label enb. Show all posts
Showing posts with label enb. Show all posts
Saturday, 9 August 2014
Quest Optimization
Got a good many of the quests done and got a bit ahead of myself too, as they were all working so well decided to just blast through them. Tested them when I was done a handful only to find out that some worked and some didn't. From a scripting perspective, everything was right and I couldn't figure out what I did wrong and why some worked and others did not. Tested some theories and the quests to see if I could get them working and came to a realization. The Creation Kit just doesn't like some things even though it should on a technical level. I had to rebuild many of the quests from scratch, which was annoying, but good too. I learned a lot about scripting from practice and was able to optimize the quests and the dialogue branches to be more seamless and use less scripts. There are still some things that I am not entirely happy with, but it appears the CK does not agree with me in regards to some custom dialogues. The good news is all the quests so far have been tested and work as they should. The main quest will have several parts to it. I have part 1 and 2 completed, and a few dozen side quests and hidden quests.There were some suggestions on minor tweaks for immersion and other aspects I did not consider from a developer perspective.
Thursday, 2 January 2014
Sunday, 22 December 2013
Sunday, 15 December 2013
The Little Things
Right now my focus is on landscaping between major locations and building those areas of interest. It is really hard to determine a percentage complete. I have also been working with a very talented 3D artist who is helping to enhance Summerset in many different ways. Though I will not give to much info now. Although a lot has been completed, there is still a lot to do. as you can see in the last picture.
Tuesday, 10 September 2013
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